Sunday, April 8, 2007

EON Reality - Which segments are Ideal for IPCM?


EON Reality - Integrated Product Content Management



Integrated Product Content Management
IPCM = Reuse Assets to Increase ROI

EON Reality - “Must Have” Vs “Nice to Have”



Is IPCM addressing pressing needs?
Could this be solved with Traditional Solutions?

“Must Have” Vs “Nice to Have”

EON Reality - What is the Basic Value proposition?



How can Interactive Product Content Management :Increase product sales with 15%? Increase marketing event retention with over 40%? Reduce maintenance, service & training costs with 30%?

EON Reality - EON market Summary Present Situation



•The global interactive 3D market has surged to US$43 billion in sales during 2003 and is expected to grow to US$77 billion by 2007
•Jupiter Research, estimate retail sales influenced by service kiosks offering merchandising and customer service applications, will reach US$48.7 billion in 2006.
•Market for 3D products, Displays and services est. to US$25 billion in Japan only according to the 3D consortium
•The market for large interactive screen displays for signage and billboards will grow to more than US$5.5 billion by 2007, a compound annual growth rate of 14%, I-Supply/Stanford Resources:
•IPCM is currently the fastest growing with more than 50 percent annually

EON Reality - EDC Reach beyond Reality


EON Reality - Arizona EDC Overview


EON Reality - Physical models were produced for the winning design



Physical models were produced for the winning design

EON Reality - EDC In the winning design the EDC is contained in a huge glass building were all EON equipment is visible and floating over water



In the winning design the EDC is contained in a huge glass building were all EON equipment is visible and floating over water

EON Reality - EDC Four Preliminary Sketches were presented


EON Reality - EON’s Experience & Discovery is the main attraction with over 100,000 square feet area at the Center of the Development



EON’s Experience & Discovery is the main attraction with over 100,000 square feet area at the Center of the Development

EON Reality - The first EDC In Arizona Is Born EON is the main attraction for the 400 million Development



The first EDC In Arizona Is Born EON is main attraction for the 400 million Development

EON Reality - EON Game Action 360™



EON Game Action 360™

EON Reality - EON Game Action 360™



•Multi User Environment designed for high level physical game interaction and augmented mixed reality
•Participate interact in a 360 environment from shooting to sports
•The users are exposed to an amazing experience in a fully immersive 3-D environment.
•4 to 5 people will be able to continuously interact with the space
•Min Size required: Area: 12X12 meter, Height 5m

EON Reality - Virtual Game Zone Play and learn with your friends



•New interactive experience formats such, games and digital media and edutainment are driving the need for new experience based multi participant edutainment:
–Socially Engaging Interactive Learning Activities
–Location Based Edutainment focused on games with didactical value
–Brainy Games and Sports Games
–Virtual Lego multi user projects, stimulates team building and innovation
–Virtual Monopoly stimulates financial knowledge and entrepreneurial spirit
–Roman & Orient Civilization, the edutainment game that awakes the cultural heritage interest
–Target Sponsors:
Local Government, schools, science centers, Lego, Nintendo, Sony, Microsoft Xbox, EAI, Game Companies
•Suggested Display Formats:
–EON I-action 360
–EON I-Compass

EON Reality - Virtual Game Zone Play and learn with your friends



Virtual Game Zone Play and learn with your friends

EON Reality - Invention & Science Virtual Lab Experiment and Play



•Young people trained in sciences and technology
•In The Virtual Experiment lab, everything is possible:
–Experience new product inventions
–Try out complex Machines and Robots Virtually
–Experiment in the Physics and Chemistry lab using the Virtual Powers: Laser vision, anti-gravitation wand etc.
•Target sponsors: Industries (GE, Boeing, Siemens, Suzuki, Deutsche Bank, Ford, Caterpillar, IBM, Samsung, etc.)
•Suggested Display Formats:
–EON Mixed Reality Studio
–EonExperience Creator (30.000 3d models)
–EON Touchlight
–EON I-Mosaic
–EON Artificial I
–EON I-Beam
–EON Icatcher
–EON I-presence

EON Reality - Invention & Science Virtual Lab Experiment and Play


EON I-CUBE 8 walls


EON I-CUBE 8 walls


EON Reality - EON I-CUBE 8 walls


•Rectangular shaped system is designed to allow users to walk through and experience fully immersive 3-D environment.
•9 meter wide and 3 m long and 3 meter high
•General purpose system that will allow users to walk through a space by using intelligent [sensors] that move through a space
•8 High Resolution 3D projectors
•High Fidelity Tracking
•Advanced 3D Sound
•High Performance PC Cluster
•Min Size required: Area: 8 *15 meter, Height 6m

EON Reality - EON I-Tunnel Experience



Semi Cylindrical shaped system is designed to allow users to walk through and experience fully immersive 3-D environment.
provides 360-degree interactive environment
3 meter wide and 15 m long and 3 meter high
General purpose system that will allow users to walk through a space by using intelligent [sensors] that move through a space
15 - 30 people will be able to continuously interact with the space by walking through the I-Tunnel
9 High Resolution 3D projectors
High Fidelity Tracking
Advanced 3D Sound
High Performance PC Cluster
Min Size required: Area: 5X20 meter, Height 6m

EON Reality - The Time Travel Pass Visit the past and the future



•What is time? Is time travel possible? For centuries, these questions have intrigued mystics, philosophers, and scientists.
•Science-fiction authors have had various uses for time machines, including dinosaur hunting, tourism, visits to one's ancestors, and animal collecting.
•Ever since the time of H.G. Wells' famous novel The Time Machine (1895), people have grown increasingly intrigued by the idea of traveling through time.
•Now for the first time ever Time traveling has become possible with the Time Travel Pass which is not only an exciting experience but provides also valuable knowledge and lessons from the past:
–Historical Visits in Time, jump 1000 years of history in one visit
–Reconstruction of landmarks
–Historical Sites and sounds of your Region
–The Virtual Hunt and ancient Zoo
•Target sponsors: National Geographic's, Museums, Discovery Channel, History Channel, Local Government, Tourism Boards etc.
•Suggested Display Format: EON I-Tunnel & EON 8 wall ICUBE

EON Reality - The Time Travel Pass Visit the past and the future


EON Reality - Taking the 3D Face EonExperience to the Public



•The War of the Worlds’ Requirements
•Holographic image of a talking head in the image of Richard Burton.
•Important part of the Musical Production and must show life-like qualities.
•The viewer experiences Richard Burton live, and is a natural part of the musical production.
•The Richard Burton character is active for approximately 25 minutes in total, narrating throughout the production.

EON Reality - EON Holographic Stage Solution



Holographic Stage Solution
system is designed to allow users to
experience 3-D effects on stage
provides 120-degree viewing environment
Min 3 meter wide 4 m long holographic screen
Full Stage experience for a large audience
1 High Resolution Projector
High Performance PC
Min Size required: Screen Size: 5X4 meter, Height 6m
Should be integrated with an auditorium for best experience

EON Reality - EON I-Maze™ The Holographic Maze


EON I-Maze™ The Holographic Maze


•Cubical Maze shaped system is designed to allow users to walk through and experience fully immersive 3-D environment.
•Floor , side walls and front wall provides 360-degree interactive environment
•3 to 5 rectangular shaped cubes 3 meter wide and 6 or 9m long and 3 meter high
•General purpose system that will allow users to walk through a space by using intelligent [sensors] that move through a space
•15 to 30 people will be able to continuously interact with the space by walking through the I-Maze
•9 to 15 High Resolution 3D projectors
•High Fidelity Tracking
•Advanced 3D Sound
•High Performance PC Cluster
•Min Size required: Area: 20X20 meter, Height 6m
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EON Reality - The Virtual VIP Pass Mingle with your favorite Celebrities



The Virtual VIP Pass Mingle with your favorite Celebrities

•Get up close and personal with your favorite scientists, historical figures and celebrities
•Very rarely do we get the opportunity to meet historical leaders, scientists or your favorite celebrity face to face. The Virtual VIP Pass has gathered them together - they almost look like one big happy family
•At the core of Virtual VIP Pass is a heartfelt desire to enthrall and inspire from outstanding personalities.
•From state-of-the-art interactivity to an exceptional 3D experience, the Virtual VIP Passgot what it takes to allow you to interact with your favorite celebrity such as:
–Join a round table discussion with Einstein, Elvis and Washington
–Take a 3D photo of you with your favorite celebrity
–Attend the Oscar Red Carpet line up
–Create 3D print of your hologram with a celebrity
•Target Sponsors: Nobel foundation, Madame Toussau, Ripley’s Believe It Or Not, Entertainment On line, Chopard, Cartier, Tiffany, Armani, Bulgari, Channel, People Magazine etc.
•Suggested Display Format: EON I-Maze & EON Virtual Hologram

EON Reality - The Virtual VIP Pass Mingle with your favorite Celebrities



The Virtual VIP Pass Mingle with your favorite Celebrities

EON Reality - EON I-Sphere Experience


EON Reality - EON I-Sphere Experience



•The spherical system is designed to allow users to navigate research materials in a fully immersive 3-D environment.
•360-degree interactive environment
•3-story spherical room that is 10-meters in diameter,
•General purpose system that will allow users to navigate through a space by using intelligent [sensors] that move through a space
•15 people will be able to interact with the space by standing on a bridge that runs through the center of the sphere.
•virtual reality tour through, which will be controlled with a motion-sensitive wireless controller or by pressing buttons on a spherical controller.
•14 High Resolution 3D projectors
•High Fidelity Tracking
•Advanced 3D Sound
•High Performance PC Cluster
•Min Size required: Area: 15X15 meter, Height 14m

EON Reality - The Frontier Space Exploratory Boldly go where no man has gone before


The Frontier Space ExploratoryBoldly go where no man has gone before

Description:
•The Frontier Space Exploratory - Journey to Infinity & Natural desire to explore and learn:
–See what powerful telescopes see: Travel beyond our galaxy
–From Big Bang to Black Holes: Watch the universe explode with stunning color and vibrant images.
–Join a mission to Mars
–Build Your Station on The Moon
–Try the Future Personal Flying Vehicles
•The first installation of this cutting-edge, Immersive, full color, digital technology.
•Alternative Usage: Visit to The Most Beautiful Travel Destinations on Earth
Target Sponsors: Aerospace, Government, NASA, Airbus, Boeing, Airlines, Travel Industry, Orbitz, American Express, Diners Club, MasterCard, VISA etc.
Suggested Display
Format: EON I-Sphere

EON Reality - The Frontier Space Exploratory Boldly go where no man has gone before



The Frontier Space ExploratoryBoldly go where no man has gone before

EON Reality - The Experience & Discovery Center Infrastructure



The Experience & Discovery Center Infrastructure

EON Reality - The EON Experience Key Words that the EDC stands for



The EON ExperienceKey Words that the EDC stands for

•Experience: sense, sensible, sensational, enrich, taste, see, feel, enhance, augment
•Excitement: wow, thrill, attention, fun, happy, joy, action
•Imagination: vivid dream, idea, fantasy, vision
•Interactive: share, dynamic, response, hands-on, engaging
•Alive: living, enlivened, breathing, unleashed, release, Life
•Communication: Computer Mediated, transmitting information,
•Knowledge: learning, understanding, enlightened, illumination, remember
•Visual: virtual reality, sight, sensory, see, image, vision, visualize
•Real: reality, truth, existence, knowledge, essentially

EON Reality - EDC Reach beyond Reality





The Experience & Discovery Center (EDC)

Experience More: Unique & Magical, You have never experienced anything like it, virtually fulfills your dream adventures: play and learn with the coolest inventions, explore the universe, travel in time, Join a round table discussion with Einstein, Elvis and Washington, and play and learn in a completely immersed multi-user environment . Your experience is beyond reality: immersive, 360 degree & 3D holographic, interactive, you are in control, you can see, hear, smell and touch, objects float in space and you can interact with your bare hands
You have magic powers to EXPERIENCE MORE!

EON Reality - Experience & Discovery Center Arizona Film Studio and Edutainment Center




•Arizona Film Studio development
•80-acre development
•Hi-tech build out in the Valley of The Sun
•Being whispered about as one of the latest WONDERS OF ARIZONA along with the Grand Canyon, one of nature’s finest gifts,
•NFL football stadium located 3 miles from this 80 acre development.
•The combination of function, technology, and economic value will surely place this development in the center of the map of the region’s greatest offerings.

EON Reality - Location Based Experiences Experience & Discovery Center




Experience Discovery Center & Entertainment Solutions
Moving from traditional Entertainment to the magical virtual reality world of the Experience and Discovery Center (EDC) - state of the art in entertainment
EON Software, Holographic & Large Immersive Displays enable the following VR activities:
• Invention & Science Virtual Lab - Experiment and Play with the coolest Inventions
• The Frontier Space Exploratory - Boldly go where no man has gone before
• The Time Travel Pass - Visit the past and the future
• Virtual Game Zone - Play and learn with your friends with Socially Engaging Interactive Learning Activities
• The Virtual VIP Pass - Mingle with your favorite 3D scanned Celebrities in VR
Generic content provided and local content developed by IDCs
Metropolitan location integrated with Retail Malls (as consumer attraction to shop), Amusement Parks, Gambling Resorts, Stadium, Science Parks, Museum Enhancements, amusement parks, Film Studios and science centers
Unique & Magical, You have never experienced anything like it, virtually fulfills your dream adventures: play and learn about the coolest inventions, explore the universe, travel in time,
Join a round table discussion with Einstein, Darwin and Washington, and play and learn in a completely immersed multi-user environment
Your experience is beyond reality: immersive, 360 degree & 3D holographic, interactive, you are in control, you can see, hear, smell and touch, objects float in space and you can interact with your bare hands
You have magic powers to Experience More!
• Young people of all ages have fun and are experiencing new technology, sciences and history etc
• Active network forum where Retail, Hospitality Industry, Schools, Industry and society at large can meet to exchange and develop new ideas, activities and research.
• Partnership & Sponsorship from industry: in return they get brand recognition, increased levels of recruitment to science courses at technical colleges and universities and so into industry.

Launch in collaboration with local retailers, government with sponsorship from industry, content created in conjunction with established IDCs
EON Revenues from Equipment sales and content licensing
EDC revenues from Visitors, corporate sponsors, supporting retailers, café and the shop:
EON Franchising opportunity & partnership with Major market players

EON Reality - Location Based Experience


EON Reality - Defining the EON Business Areas


EON Reality - EonExperience (EE) and Second life (SL) comparison



Criteria
EonExperience (EE)
Second life (SL)
1. Experience
EE takes the Virtual world to the Next Dimension with Photo Realism, 3D Streaming, Augmented Reality & The Largest 3D library (see sep slide for details)
SL does not support Photo Realism, has limited 3D Streaming, does not support Augmented Reality.

SL has currently significant stability and quality issues (it seems that the current kernel was not designed for larger traffic) & does not provide a realistic large product and 3D library
2. Simplicity
EE provides Fast content creation & smart 3D search Engine ,User rated experiences, (see sep slide for details)

SL does not a provide User rated experiences, the content creation is VERY slow as each object needs to be created from scratch (no import capability and no FAST 3d content builder tool based on LEGO building approach like EE Creator. SL does not have a smart 3D search Engine which makes finding 3d subcomponents difficult

3. Openness & Scalability
EE has an open import interface to 120 formats and partnered with largest 3D library providers (see sep slide for details)

SL does not provide an open import interface to popular existing 3D formats, all content must be developed within SL which takes significant time and prohibits scalability and time to market. SL does not support Multiple publishing formats, Immersive 3D Stereo Displays, digital signage, exhibits etc

4. Business & Revenue Model
Established brand & references, connection with the real world and multiple supporting revenue streams (see sep slide for details) EE provides both a public area (FREE drives traffic), an academic Learning area (Subscriber based) and a corporate catalogue specific Enterprise area (License based with Strong corporate demand for 3D catalogues)
SL corporate references are more experimental & consumer oriented, there is a hesitation from large companies due to SL’s lack of openness and fear for brand association with dating and sometimes even sex on line. Limited connection with the real world and limited supporting revenue streams

EON Reality - Sample page EONExperience


EON Reality - Convergence of technology



EON Reality - EON I-Portal Augmented reality glasses & tablet PCs



EON I-PortalAugmented reality glasses & tablet PCs

Overlaying and augmenting the real world to provide real time 3D guidance & explanation

•Augmented reality with tablet PC or virtual glass displays overlaying and augmenting the real world to provide real time guidance and explanation.
• Superimposed context relevant 3d data & Real-time position/orientation input
• Initially Tablet PC connected later versions with head mounted 3D glasses
• Provides capability to enhance reality with context relevant data for example see through “Superman vision” by superimposing a video image with a 3d model of the same environment that contains additional hidden information
• The characteristics are portable, VR augmented reality and smart
Target Use:
• Construction & Infrastructure - Interactive three-dimensional buildings/maps that could be collaboratively modified and analyzed (e.g., for prospecting)
• Medical -Visualization of hidden features (e.g., a doctor could "see" the fetus inside the mother's womb)
• Industrial / Aerospace Installation & Support Assisting difficult tasks (e.g., the system could "label" the parts of a system in order to facilitate the mechanic's work)
• Tourism, location based Information & Cultural Heritage Enhanced sightseeing : labels or any text related to the objects/places seen, rebuilt ruins, building or even landscape as seen in the past. Combined with a wireless network the amount of data displayed is limitless (encyclopedic articles, news, etc...).
• Teleconferencing with both real and virtual participants
• Entertainment (allowing computer-generated imagery to interact with live entertainers)
• Games
• EON I-Portal™ can provide information as the user moves in a space such as:
• Product or environment information (what is it?, when?, where?, who?)
• Knowledge (how does it work?, a foundation for viable action),
• Decision base (why and how should I use it?, with implications of action

• EON I-Portal™ gets real-time input from position and orientation sensors, and update view-point position of 3D/2D data and orientation accordingly.
• Real-time data will conform to current industry standards for GPS, Differential GPS, or inertial tracking systems.
• Hardware will track the device’s position and orientation in 3D physical space, independent of line-of-sight contact with a marker or source.
• A custom GPS Node acquires the position from the GPS and transfers the information to the Camera’s World Position in EON Enhance reality
• Configuration examples: EON I-Portal™ software, Tablet PC Toshiba, Position system out doors AgGPS® 332 Receiver, Indoor GPS Product (Arc second) Indoor GPS Product , Tracker Microstrain 3DM-GX1
• Future R&D Features:
• Will Combine Virtual reality, 3D Digital content, Artificial intelligence and advanced web and search
• Built into your eye glasses projected directly to our retinas
• Virtual personalities that overlay the real world will help with information
• Proactive assistance will step forward if they see that we are struggling to find a piece of information.
• High bandwidth, wireless communication to the internet at all times

EON Reality - Improved EON I-Presence combining Tele-presence with Interactive 3D immersion


Eye-to-eye contact over distance with 3D content interaction that floats in space

• By combining tele-presence with 3D immersion we merge reality with high resolution computer graphics and life-size video.
• Users can both have eye-to-eye contact over distance and interact with "smart" interactive 3D content appearing to float in space in and outside of the screen without any glasses.
• Moving from physical communication to “augmented/mixed” reality communication & interaction - state of the art in information transfer
• Global 1000 for distance product collaboration & R&D (EON I-Presence)
• Exhibitions, HQ presentations, retail and dealership sales applications (EON Touchlight)
• Educational Institutions for distance and simulation based learning
•Digitally transfers images and interactive 3D data from one location to a meeting, conference or event anywhere in the world.
•Combines, immersive 3D displays, tele presence, superimposed live video & intuitive interaction techniques
•Reduces travel costs, exciting presentation, enables hands on experience and customization of products
• Communication, web and video & VR blended
• Shrinks the Distance & Cuts travel costs
• Key area is distance communication
• EON is expanded with a new node that allows billboards with streamed life video transmission as well in a 3D components
• The user are experiencing a 3D space that combines the live video stream superimposed with 3D objects and environments
•Users can interact with their bare hands with 3D content that floats in space (no glasses, no gloves)
•Enables the long-distance transmission of life-size, 3D environments that seamlessly merge with live HDTV video
•Natural face-to-face product interaction can now take place without traveling across the world, saving time and money and enhancing internal and external communications network.

EON Reality - ATP: Augmented Tele Presence Mixed Reality Distance Communication




ATP – Augmented Tele PresenceMixed Reality Distance Communication
Moving from physical communication to “augmented/mixed” reality communication & interaction - state of the art in information transfer
Combines, immersive 3D displays, tele presence, superimposed live video & intuitive interaction techniques EON I-Presence, EON Touchlight, EON Virtual Presenter, EON I-Portal (not released)
Global 1000 for distance product collaboration & R&D (EON I-Presence)
Exhibitions, HQ presentations, retail and dealership sales applications (EON Touchlight, I crystal)
Educational Institutions for distance learning
Long term potential in consumer applications and games
Users can interact with their bare hands with 3D content that floats in space (EON Touchlight no glasses, no gloves)
Enables the long-distance transmission of life-size, 3D environments that seamlessly merge with live HDTV video (EON I Presence™)
Enhance reality see through “Superman vision” VR augmented reality information device system (EON I-Portal)
Reduces travel costs, exciting presentation, enables hands on experience and customization of products & provides context relevant information
Short term Direct Sales and Indirect Channels, predominantly IDC
Mid & Long Term OEM with large Technology Partner for volume applications
Large demand for ATI solutions due to Innovation & Competitive Advantage benefits
IDCs roll out can rapidly create awareness globally about ATI solutions and benefits
ATI solutions have strong communication component, content is created by end user
Revenue potential based on end user time utilization (similar to tele communication solutions) provides exponential growth potential

EON Reality - EON Coliseum On line 3D Virtual Reality meetings



Innovation in Interactive 3D Virtual Reality Web conferencing

•EON Coliseum is the leading interactive 3D Virtual Reality online meeting application on the web
•EON Coliseum vision is to use the VR and Interactive 3D to bring people together from around the world to collaborate and work collectively in one enviroment called the Coliseum Space™
•EON Coliseum is designed to integrate with existing traditional on line meeting applications such as Webex, Go to meeting etc
• EON Coliseum is developed for marketing, sales, training, support and play including:
• Coliseum Meeting ™ to keep teams coordinated with face to face communication in 3D
• Coliseum Sales™ to accelerate sales cycles and close more deals with hands on 3D demonstrations
• Coliseum Event ™ to maximize the impact of large online 3D VR events with Avatars
• Coliseum Training™ to deliver engaging interactive hands on simulation based learning experiences
• Coliseum Support™ to support remote users as easily as if they were on site
• Coliseum Play™ EON Coliseum Edutainment & lifestyle solution allows you to virtually meet with colleagues with an easy as point and click—making it effortless to virtually meet with anyone, anywhere, at any time in a 3D space

• EON Coliseum is the innovation in commercial 3D Virtual Reality web conferencing that combines face-to-face meetings with interactive 3D product interactions.
• EON Coliseum can either by used on a normal web connected PC or together with EON I-Presence displays that combines Tele-presence with Interactive 3D immersion
• EON Coliseum web conferencing will become the preferred web communication medium as it mimics daily live physical meeting experiences by combining 3d interactivity, audio and sensory feedback
• Interaction with 3D environment can either be done by Avatar or Live Video connection providing the capability to:
• Demonstrate your products and services, in real-time 3D.
• Get the impact of live events with interactive 3D multimedia presentations.
• Deliver interactive Simulation Based hands on training when you offer on-demand and live online classrooms.
• Resolve technical issues faster— Increase productivity while you reduce support costs and increase client satisfaction with 3D hands on simulation
• Shorten your sales cycle— Connect with anyone, anywhere with dynamic 3D online sales presentations and close deals faster.
• EON Coliseum requires no significant up-front costs, no servers to maintain, and no software to install or support.
•With just a web browser and a telephone, you can start using EON Coliseum

EON Reality - Corporate Content Licensing 3d model library



(over 12.000 models , 950 Man Years)
From leading Global 1000

EON Reality - EonExperience: Experience More On Line




RMP – Rich Media Publishing
World’s Largest Online Interactive 3D Experience
Streaming Service & 3D Library

Moving from static 2d presentation tools (pictures, videos & animation to interactive 3D, professional & user generated experiences - state of the art in Rich Media Publishing:
• EonExperience: “EonEx”, World’s Largest Online Interactive 3D Experience Streaming Service & 3D Library integrated with the following solutions:
• EON I-Search: modular server based solution for search, management and distribution of large 3D digital asset repositories over the web
• EON Experience Creator: The Free 3D Content Creation tool for EonExperienceBuilding your Online 3D experience fast, simple and scalable
• EON Human Creator: EON Human Creator: Automatic 3D Face & Body generator on linefrom a single picture
• EON Coliseum: On line 3D Virtual Reality meetings
• EON Visualizer™ (release Q1 2007) & EON 3D PowerPoint plug-in that generate photorealistic interactive 3D presentations for web, print, movies, and real-time presentations
• Public Volume market Consumer market, user generated content a la “YouTube” drives traffic
• Academic Simulation Based Learning (Subscriber based) market
• Corporate catalogue specific Enterprise (License based) market
• Initially promote EE through EON’s network including: Eon’s 36 million Viewers, Distributors in 37 countries, EON’s partner, Eon’s 400 High end corporate customers, 180 academic institution customers and EON IDC Consortium • Address Corporate demand for On line Experience among EON customers
• Create a viral marketing traction for EonExperience similar to “Skype/ YouTube self propagation killer application with User Generated content based on EON Human & EE Creator and the Large web based 3D repository (over 30,000
• Based on EON’s partnership with Microsoft EonExperience aims at also being connected with PowerPoint Vista as on line 3D clips to access the larger volume market (web link)
We have solved the User Generated Dilemma for 3D
Large Support from IDC Consortium IBM & Microsoft
Web distribution model capitalize on existing 36 million EON Viewers
Go to Market roll out with Microsoft Vista 2007 – EON 3D PowerPoint plug-in
Volume license sales of “off the shelf” box software product
EON Viewers growth potential from today 36 millions to 100 million by 2010
Use EON’s 3D repository for Virtual “E-bay” transaction revenue model
Google 3d object visual search with Web advertising revenue as a driver

EON Reality - EON I-Search Web Service: 3D Search





Search, management and distribution of large 3D digital asset over the web
• EON I-Search Web Service is a corporate and web based hub service with a modular server based solution for search, management and distribution of large 3D digital asset repositories over the web.
• Interactive 3D Digital Exchange solution that facilitates an ecosystem for the digital media sector including IPCM, SBL, RMP and ATS
• Global 1000 companies for IPCM
• Educational Institution for SBL
• 3D library clips for PowerPoint & RMP
• Application areas for EON Server include:
• Sales/marketing, dynamic loading of product catalogues
• Support/training, dynamic loading of training materials/objects
• Maintenance/support, e.g. dynamic access of 3D maintenance manuals
• Education and learning
• Later version includes consumer 3D Web search Engine
• Four modules in this product suite: EON 3D Search, EON Dynamic Load, EON Track, EonExperience connector
• 3D Interactive Visual Search of products & components
• Works like Google earth but for products
• Digital replicas for interactive product content management
• Learning Objects for SBL
• Can manage 3D, 2d movie , image and text
• Characteristics are real photo realistic, behavior, visual, functional, searchable
• Web advertising Interactive 3D Visual
• Protected corporate or open web based hub option
• Can be used on any type of web-server very similar to e.g. how regular html pages or gif files are served up.
• Configurable, Virtual products could connected with physical ones through electronic tags
• Objects are streamed into the scene, allowing extremely small file-size and full interactivity from the first downloaded component
•The parts can be launched automatically through dynamic load, or by triggering any of EON sensors within the 3D environment or by load the objects through an html page by clicking on a button, text or image link from a 2D catalog