Sunday, April 8, 2007

EON Reality - Which segments are Ideal for IPCM?


EON Reality - Integrated Product Content Management



Integrated Product Content Management
IPCM = Reuse Assets to Increase ROI

EON Reality - “Must Have” Vs “Nice to Have”



Is IPCM addressing pressing needs?
Could this be solved with Traditional Solutions?

“Must Have” Vs “Nice to Have”

EON Reality - What is the Basic Value proposition?



How can Interactive Product Content Management :Increase product sales with 15%? Increase marketing event retention with over 40%? Reduce maintenance, service & training costs with 30%?

EON Reality - EON market Summary Present Situation



•The global interactive 3D market has surged to US$43 billion in sales during 2003 and is expected to grow to US$77 billion by 2007
•Jupiter Research, estimate retail sales influenced by service kiosks offering merchandising and customer service applications, will reach US$48.7 billion in 2006.
•Market for 3D products, Displays and services est. to US$25 billion in Japan only according to the 3D consortium
•The market for large interactive screen displays for signage and billboards will grow to more than US$5.5 billion by 2007, a compound annual growth rate of 14%, I-Supply/Stanford Resources:
•IPCM is currently the fastest growing with more than 50 percent annually

EON Reality - EDC Reach beyond Reality


EON Reality - Arizona EDC Overview